Claude 3.7 does not require the mouse coordinate to the saved
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@ -165,7 +165,7 @@
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var screenshotWidth = Math.floor(internalWidth * screenshotMult);
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var screenshotHeight = Math.floor(internalHeight * screenshotMult);
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// Track the state of the mouse as requested by the AI, to avoid losing the position due to user movement
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displayConfig.set({width: screenshotWidth, height: screenshotHeight, mouseX: 0, mouseY: 0, mouseMult: internalMult * screenshotMult});
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displayConfig.set({width: screenshotWidth, height: screenshotHeight, mouseMult: internalMult * screenshotMult});
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}
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var curInnerWidth = 0;
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var curInnerHeight = 0;
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@ -463,11 +463,11 @@
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{
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var coords = tool.coordinate;
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var dc = get(displayConfig);
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dc.mouseX = coords[0] / dc.mouseMult;
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dc.mouseY = coords[1] / dc.mouseMult;
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var mouseX = coords[0] / dc.mouseMult;
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var mouseY = coords[1] / dc.mouseMult;
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var display = document.getElementById("display");
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var clientRect = display.getBoundingClientRect();
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var me = new MouseEvent('mousemove', { clientX: dc.mouseX + clientRect.left, clientY: dc.mouseY + clientRect.top });
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var me = new MouseEvent('mousemove', { clientX: mouseX + clientRect.left, clientY: mouseY + clientRect.top });
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display.dispatchEvent(me);
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return null;
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}
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@ -475,15 +475,15 @@
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{
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var coords = tool.coordinate;
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var dc = get(displayConfig);
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dc.mouseX = coords[0] / dc.mouseMult;
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dc.mouseY = coords[1] / dc.mouseMult;
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var mouseX = coords[0] / dc.mouseMult;
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var mouseY = coords[1] / dc.mouseMult;
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var display = document.getElementById("display");
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var clientRect = display.getBoundingClientRect();
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var me = new MouseEvent('mousedown', { clientX: dc.mouseX + clientRect.left, clientY: dc.mouseY + clientRect.top, button: 0 });
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var me = new MouseEvent('mousedown', { clientX: mouseX + clientRect.left, clientY: mouseY + clientRect.top, button: 0 });
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display.dispatchEvent(me);
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// This delay prevent X11 logic from debouncing the mouseup
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await yieldHelper(60)
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me = new MouseEvent('mouseup', { clientX: dc.mouseX + clientRect.left, clientY: dc.mouseY + clientRect.top, button: 0 });
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me = new MouseEvent('mouseup', { clientX: mouseX + clientRect.left, clientY: mouseY + clientRect.top, button: 0 });
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display.dispatchEvent(me);
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return null;
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}
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@ -491,15 +491,15 @@
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{
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var coords = tool.coordinate;
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var dc = get(displayConfig);
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dc.mouseX = coords[0] / dc.mouseMult;
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dc.mouseY = coords[1] / dc.mouseMult;
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var mouseX = coords[0] / dc.mouseMult;
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var mouseY = coords[1] / dc.mouseMult;
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var display = document.getElementById("display");
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var clientRect = display.getBoundingClientRect();
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var me = new MouseEvent('mousedown', { clientX: dc.mouseX + clientRect.left, clientY: dc.mouseY + clientRect.top, button: 2 });
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var me = new MouseEvent('mousedown', { clientX: mouseX + clientRect.left, clientY: mouseY + clientRect.top, button: 2 });
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display.dispatchEvent(me);
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// This delay prevent X11 logic from debouncing the mouseup
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await yieldHelper(60)
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me = new MouseEvent('mouseup', { clientX: dc.mouseX + clientRect.left, clientY: dc.mouseY + clientRect.top, button: 2 });
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me = new MouseEvent('mouseup', { clientX: mouseX + clientRect.left, clientY: mouseY + clientRect.top, button: 2 });
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display.dispatchEvent(me);
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return null;
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}
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